|
3888 |
abc285e
E - Work or Rest
|
0 / 0 |
(无) |
|
3889 |
abc285f
F - Substring of Sorted String
|
0 / 0 |
(无) |
|
3890 |
abc285g
G - Tatami
|
0 / 0 |
(无) |
|
3891 |
abc285h
Ex - Avoid Square Number
|
0 / 0 |
(无) |
|
3892 |
abc286a
A - Range Swap
|
1 / 1 |
10 |
|
3893 |
abc286b
B - Cat
|
1 / 1 |
10 |
|
3894 |
abc286c
C - Rotate and Palindrome
|
1 / 1 |
10 |
|
3895 |
abc286d
D - Money in Hand
|
1 / 1 |
10 |
|
3896 |
abc286e
E - Souvenir
|
0 / 0 |
(无) |
|
3897 |
abc286f
F - Guess The Number 2
|
0 / 0 |
(无) |
|
3898 |
abc286g
G - Unique Walk
|
0 / 0 |
(无) |
|
3899 |
abc286h
Ex - Don't Swim
|
0 / 0 |
(无) |
|
3900 |
abc287a
A - Majority
|
1 / 1 |
10 |
|
3901 |
abc287b
B - Postal Card
|
1 / 1 |
10 |
|
3902 |
abc287c
C - Path Graph?
|
3 / 60 |
9 |
|
3903 |
abc287d
D - Match or Not
|
0 / 0 |
(无) |
|
3904 |
abc287e
E - Karuta
|
0 / 0 |
(无) |
|
3905 |
abc287f
F - Components
|
0 / 0 |
(无) |
|
3906 |
abc287g
G - Balance Update Query
|
0 / 0 |
(无) |
|
3907 |
abc287h
Ex - Directed Graph and Query
|
0 / 0 |
(无) |
|
3908 |
abc288a
A - Many A+B Problems
|
1 / 1 |
10 |
|
3909 |
abc288b
B - Qualification Contest
|
1 / 1 |
10 |
|
3910 |
abc288c
C - Don’t be cycle
|
1 / 1 |
10 |
|
3911 |
abc288d
D - Range Add Query
|
0 / 0 |
(无) |
|
3912 |
abc288e
E - Wish List
|
0 / 0 |
(无) |
|
3913 |
abc288f
F - Integer Division
|
0 / 0 |
(无) |
|
3914 |
abc288g
G - 3^N Minesweeper
|
0 / 0 |
(无) |
|
3915 |
abc288h
Ex - A Nameless Counting Problem
|
0 / 0 |
(无) |
|
3916 |
abc289a
A - flip
|
1 / 1 |
10 |
|
3917 |
abc289b
B - V
|
1 / 1 |
10 |
|
3918 |
abc289c
C - Coverage
|
3 / 11 |
9 |
|
3919 |
abc289d
D - Step Up Robot
|
0 / 0 |
(无) |
|
3920 |
abc289e
E - Swap Places
|
0 / 0 |
(无) |
|
3921 |
abc289f
F - Teleporter Takahashi
|
0 / 0 |
(无) |
|
3922 |
abc289g
G - Shopping in AtCoder store
|
0 / 0 |
(无) |
|
3923 |
abc289h
Ex - Trio
|
0 / 0 |
(无) |
|
3196 |
abc290a
A - Contest Result
|
1 / 1 |
10 |
|
3197 |
abc290b
B - Qual B
|
1 / 1 |
10 |
|
3198 |
abc290c
C - Max MEX
|
1 / 2 |
10 |
|
3199 |
abc290d
D - Marking
|
0 / 0 |
(无) |
|
3200 |
abc290e
E - Make it Palindrome
|
0 / 0 |
(无) |
|
3201 |
abc290f
F - Maximum Diameter
|
0 / 0 |
(无) |
|
3202 |
abc290g
G - Edge Elimination
|
0 / 0 |
(无) |
|
3203 |
abc290h
Ex - Bow Meow Optimization
|
0 / 0 |
(无) |
|
3268 |
abc291a
A - camel Case
|
1 / 1 |
10 |
|
3269 |
abc291b
B - Trimmed Mean
|
1 / 1 |
10 |
|
3270 |
abc291c
C - LRUD Instructions 2
|
1 / 2 |
10 |
|
3271 |
abc291d
D - Flip Cards
|
0 / 0 |
(无) |
|
3272 |
abc291e
E - Find Permutation
|
0 / 0 |
(无) |
|
3273 |
abc291f
F - Teleporter and Closed off
|
0 / 0 |
(无) |
|
3274 |
abc291g
G - OR Sum
|
0 / 0 |
(无) |
|
3275 |
abc291h
Ex - Balanced Tree
|
0 / 0 |
(无) |
|
3260 |
abc292a
A - CAPS LOCK
|
1 / 1 |
10 |
|
3261 |
abc292b
B - Yellow and Red Card
|
1 / 1 |
10 |
|
3262 |
abc292c
C - Four Variables
|
1 / 1 |
10 |
|
3263 |
abc292d
D - Unicyclic Components
|
0 / 0 |
(无) |
|
3264 |
abc292e
E - Transitivity
|
0 / 0 |
(无) |
|
3265 |
abc292f
F - Regular Triangle Inside a Rectangle
|
0 / 0 |
(无) |
|
3266 |
abc292g
G - Count Strictly Increasing Sequences
|
0 / 0 |
(无) |
|
3267 |
abc292h
Ex - Rating Estimator
|
0 / 0 |
(无) |
|
3252 |
abc293a
A - Swap Odd and Even
|
1 / 1 |
10 |
|
3253 |
abc293b
B - Call the ID Number
|
1 / 1 |
10 |
|
3254 |
abc293c
C - Make Takahashi Happy
|
1 / 1 |
10 |
|
3255 |
abc293d
D - Tying Rope
|
0 / 0 |
(无) |
|
3256 |
abc293e
E - Geometric Progression
|
0 / 0 |
(无) |
|
3257 |
abc293f
F - Zero or One
|
0 / 0 |
(无) |
|
3258 |
abc293g
G - Triple Index
|
0 / 0 |
(无) |
|
3259 |
abc293h
Ex - Optimal Path Decomposition
|
0 / 0 |
(无) |
|
3243 |
abc294a
A - Filter
|
1 / 1 |
10 |
|
3244 |
abc294b
B - ASCII Art
|
1 / 1 |
10 |
|
3245 |
abc294c
C - Merge Sequences
|
1 / 1 |
10 |
|
3246 |
abc294d
D - Bank
|
0 / 0 |
(无) |
|
3247 |
abc294e
E - 2xN Grid
|
0 / 0 |
(无) |
|
3249 |
abc294f
F - Sugar Water 2
|
0 / 0 |
(无) |
|
3248 |
abc294g
G - Distance Queries on a Tree
|
0 / 0 |
(无) |
|
3250 |
abc294h
Ex - K-Coloring
|
0 / 0 |
(无) |
|
3251 |
abc295a
A - Probably English
|
1 / 1 |
10 |
|
3236 |
abc295b
B - Bombs
|
1 / 1 |
10 |
|
3237 |
abc295c
C - Socks
|
1 / 1 |
10 |
|
3238 |
abc295d
D - Three Days Ago
|
0 / 0 |
(无) |
|
3239 |
abc295e
E - Kth Number
|
0 / 0 |
(无) |
|
3240 |
abc295f
F - substr = S
|
0 / 0 |
(无) |
|
3241 |
abc295g
G - Minimum Reachable City
|
0 / 0 |
(无) |
|
3242 |
abc295h
Ex - E or m
|
0 / 0 |
(无) |
|
3227 |
abc296a
A - Alternately
|
1 / 1 |
10 |
|
3228 |
abc296b
B - Chessboard
|
1 / 1 |
10 |
|
3229 |
abc296c
C - Gap Existence
|
0 / 0 |
(无) |
|
3231 |
abc296d
D - M<=ab
|
0 / 0 |
(无) |
|
3232 |
abc296e
E - Transition Game
|
0 / 0 |
(无) |
|
3233 |
abc296f
F - Simultaneous Swap
|
0 / 0 |
(无) |
|
3234 |
abc296g
G - Polygon and Points
|
0 / 0 |
(无) |
|
3235 |
abc296h
Ex - Unite
|
0 / 0 |
(无) |
|
3220 |
abc297a
A - Double Click
|
1 / 2 |
10 |
|
3221 |
abc297b
B - chess960
|
1 / 1 |
10 |
|
3222 |
abc297c
C - PC on the Table
|
0 / 0 |
(无) |
|
3223 |
abc297d
D - Count Subtractions
|
0 / 0 |
(无) |
|
3224 |
abc297e
E - Kth Takoyaki Set
|
0 / 0 |
(无) |
|
3225 |
abc297f
F - Minimum Bounding Box 2
|
0 / 0 |
(无) |
|
3226 |
abc297g
G - Constrained Nim 2
|
0 / 0 |
(无) |
|
3230 |
abc297h
Ex - Diff Adjacent
|
0 / 0 |
(无) |